UIE [1] : 当设计团队没有时间或者预算来进行用户研究(user research), 你仍然推荐团队应该基于自己对用户群的理解来创建Personas [2] ?
Steve Mulder [3] : 我认为personas不是基于实际用户研究结果也绝对好过完全没有personas。许多组织里面已经积累了大量的客户和用户的认识,去跟销售,市场,产品,客户支持,技术支持沟通沟通,你会把各个方面的认识一起注入到personas中,即使并没有当面跟真实用户交谈过。 如果设计团队很难有机会跟用户交谈,这是最有效的方法初次提炼出personas。 UIE: When design teams don’t have the time or budget to perform user research, do you recommend teams create personas based on who they believe the users of their web site or design really are?Steve Mulder: I think personas not based on actual user research are absolutely better than no personas at all. A lot of customer and user knowledge already exists in many organizations, and by looking at the sales, marketing, product, customer support, and tech support perspectives, you can bring all these existing bits of knowledge together into personas without talking to any actual end user. If you design teams can’t easily talk with ends users, this is the most effective way to try out personas for the first time. ♣ 注释 ♣
[1] UIE:全称User Interface Engineering ,著名Usability研究顾问公司,由 Jared M. Spool带领。公司每年主持为期四天的国际设计会议User Interface Conference。
[2]Persona:角色,User-Centered Design设计思想中的重要概念。Persona是由对目标用户群的理解提炼出的一个或者N个具备典型特征的用户形象。
[3]Steve Mulder:User Experience group Molecular的首席顾问, 著有 The User Is Always Right: A Practical Guide to Creating and Using Personas for the Web一书,是各种设计会议上的演讲者,Steve是传递成功的用户体验来驱动商业战果的拥护和实践者。
[0]聊胜于无:成语,有总比没有强。【出处】:晋·陶潜《和刘柴桑》诗:“弱女虽非男,慰情聊胜无。”
语录推荐人:杨晓梅[油茶研究会]
2008年的工作要正式开展起来了,愿与大家共同进步~
愆伏
2008-01-14 9:20
personas确实有助于统一认识。那,没有personas会怎样,有了又怎样呢?期待后面的文章给予解答
Ami
2008-01-14 9:35
不过,自己用还行,没有充分研究基础的persona要让团队的其他人也用,就有难度了
杨晓梅
2008-01-14 9:36
想知道Persona的作用,不妨Google一下嘛。:)
杨晓梅
2008-01-14 9:39
即使有充分研究基础的Persona,作为新概念给团队其他人用,也需要培训的过程。
兔子
2008-01-14 9:49
如果是一个在本行业具有丰富经验的人,可以不需要进行大量的调研就可以直接建立Persona,在后面不断的进行修正就可以了,这中特别适合一些时间要求特别紧急的项目.
愆伏
2008-01-14 11:31
呵呵,我的意思是Steve Mulder讲的好或不好,是基于他的经验的。对于我们来说,是否真的有要好于没有呢?从无到有的过程产生的成本是否也很高呢?
杨晓梅
2008-01-14 13:28
成本基本等于内部沟通的时间~
兔子说的挺好,我们公司的persona基本是由行业分析师来审核的~
ash
2008-01-14 23:05
When the teams don’t have time to implement the design, or the clients aren’t willing to pay reasonable price, will those teams still pay attention to UX?
杨晓梅
2008-01-15 10:36
When people take something as a damn task and have to do, they just want to shake it off and get the pay. Whatever we talk about how to make the things better, it is nonsense to them.
om19
2008-01-15 16:08
“Whatever we talk about how to make the things better, it is nonsense to them.”
Great! u can say that again !!